D&D
5e
Scout
Mediumhumanoid (any race),any alignment
Armor Class
13Hit Points
16(3d8+ 3)Speed
30 ft. ft.str11 (0) | dex14 (+2) | con12 (+1) | int11 (0) | wis13 (+1) | cha11 (0) |
Proficiency Bonus
+2.0Skills
Nature +4, Perception +5, Stealth +6, Survival +5Senses
passive Perception 15Languages
any one language (usually Common)Challenge
1/2(100 XP)Keen Hearing and Sight.The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Description
Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.
Actions
Multiattack.The scout makes two melee attacks or two ranged attacks.
Shortsword.Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow.Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.