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Satyr

Mediumfey,chaotic neutral
Armor Class
14
Hit Points
31(7d8)
Speed
40 ft. ft.
str
12 (+1)
dex
16 (+3)
con
11 (0)
int
12 (+1)
wis
10 (0)
cha
14 (+2)
Proficiency Bonus
+2.0
Skills
Perception +2, Performance +6, Stealth +5
Senses
passive Perception 12
Languages
Common, Elvish, Sylvan
Challenge
1/2(100 XP)

Magic Resistance.The satyr has advantage on saving throws against spells and other magical effects.

Description

Actions

Ram.Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Shortsword.Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow.Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.