D&D
5e
Panther
Mediumbeast,unaligned
Armor Class
12Hit Points
13(3d8)Speed
50 ft., climb 40 ft. ft.str14 (+2) | dex15 (+2) | con10 (0) | int3 (-4) | wis14 (+2) | cha7 (-2) |
Proficiency Bonus
+2.0Skills
Perception +4, Stealth +6Senses
passive Perception 14Challenge
1/4(50 XP)Keen Smell.The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce.If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Description
Actions
Bite.Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw.Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.