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Noble

Mediumhumanoid (any race),any alignment
Armor Class
15
Hit Points
9(2d8)
Speed
30 ft. ft.
str
11 (0)
dex
12 (+1)
con
11 (0)
int
12 (+1)
wis
14 (+2)
cha
16 (+3)
Proficiency Bonus
+2.0
Skills
Deception +5, Insight +4, Persuasion +5
Senses
passive Perception 12
Languages
any two languages
Challenge
1/8(25 XP)

Description

Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners. The noble's statistics can also be used to represent courtiers who aren't of noble birth.

Actions

Rapier.Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Reactions

Parry.The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.