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Merrow

Largemonstrosity,chaotic evil
Armor Class
13
Hit Points
45(6d10+ 12)
Speed
10 ft., swim 40 ft. ft.
str
18 (+4)
dex
10 (0)
con
15 (+2)
int
8 (-1)
wis
10 (0)
cha
9 (-1)
Proficiency Bonus
+2.0
Senses
darkvision 60 ft., passive Perception 10
Languages
Abyssal, Aquan
Challenge
2(450 XP)

Amphibious.The merrow can breathe air and water.

Description

Actions

Multiattack.The merrow makes two attacks: one with its bite and one with its claws or harpoon.

Bite.Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws.Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.

Harpoon.Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 +

piercing damage.If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.