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Merfolk

Mediumhumanoid (merfolk),neutral
Armor Class
11
Hit Points
11(2d8+ 2)
Speed
10 ft., swim 40 ft. ft.
str
10 (0)
dex
13 (+1)
con
12 (+1)
int
11 (0)
wis
11 (0)
cha
12 (+1)
Proficiency Bonus
+2.0
Skills
Perception +2
Senses
passive Perception 12
Languages
Aquan, Common
Challenge
1/8(25 XP)

Amphibious.The merfolk can breathe air and water.

Description

Actions

Spear.Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.