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Mammoth

Hugebeast,unaligned
Armor Class
13
Hit Points
126(11d12+ 55)
Speed
40 ft. ft.
str
24 (+7)
dex
9 (-1)
con
21 (+5)
int
3 (-4)
wis
11 (0)
cha
6 (-2)
Proficiency Bonus
+3.0
Senses
passive Perception 10
Challenge
6(2300 XP)

Trampling Charge.If the mammoth moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.

Description

A mammoth is an elephantine creature with thick fur and long tusks. Stockier and fiercer than normal elephants, mammoths inhabit a wide range of climes, from subarctic to subtropical.

Actions

Gore.Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.

Stomp.Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.