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Lion

Largebeast,unaligned
Armor Class
12
Hit Points
26(4d10+ 4)
Speed
50 ft. ft.
str
17 (+3)
dex
15 (+2)
con
13 (+1)
int
3 (-4)
wis
12 (+1)
cha
8 (-1)
Proficiency Bonus
+2.0
Skills
Perception +3, Stealth +6
Senses
passive Perception 13
Challenge
1(200 XP)

Keen Smell.The lion has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics.The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.

Pounce.If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.

Running Leap.With a 10-foot running start, the lion can long jump up to 25 feet.

Description

Actions

Bite.Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw.Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.