Giant Scorpion

Largebeast,unaligned
Armor Class
15
Hit Points
52(7d10+ 14)
Speed
40 ft. ft.
str
15 (+2)
dex
13 (+1)
con
15 (+2)
int
1 (-5)
wis
9 (-1)
cha
3 (-4)
Proficiency Bonus
+2.0
Senses
blindsight 60 ft., passive Perception 9
Challenge
3(700 XP)

Description

Actions

Multiattack.The scorpion makes three attacks: two with its claws and one with its sting.

Claw.Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Sting.Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.