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Ghoul

Mediumundead,chaotic evil
Armor Class
12
Hit Points
22(5d8)
Speed
30 ft. ft.
str
13 (+1)
dex
15 (+2)
con
10 (0)
int
7 (-2)
wis
10 (0)
cha
6 (-2)
Proficiency Bonus
+2.0
Damage Immunities
poison
Condition Immunities
charmed, exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Common
Challenge
1(200 XP)

Description

Actions

Bite.Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws.Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.