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Elephant

Hugebeast,unaligned
Armor Class
12
Hit Points
76(8d12+ 24)
Speed
40 ft. ft.
str
22 (+6)
dex
9 (-1)
con
17 (+3)
int
3 (-4)
wis
11 (0)
cha
6 (-2)
Proficiency Bonus
+3.0
Senses
passive Perception 10
Challenge
4(1100 XP)

Trampling Charge.If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.

Description

Actions

Gore.Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Stomp.Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.