Dust Mephit

Smallelemental,neutral evil
Armor Class
12
Hit Points
17(5d6)
Speed
30 ft., fly 30 ft. ft.
str
5 (-3)
dex
14 (+2)
con
10 (0)
int
9 (-1)
wis
11 (0)
cha
10 (0)
Proficiency Bonus
+2.0
Skills
Perception +2, Stealth +4
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 12
Languages
Auran, Terran
Challenge
1/2(100 XP)

Death Burst.When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.

Innate Spellcasting .The mephit can innately cast sleep, requiring no material components. Its innate spellcasting ability is Charisma.

Description

Actions

Claws.Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.

Blinding Breath .The mephit exhales a 15- foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.